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Sunday, November 1, 2009

Math- Chapter 18

There is a push being made to incorporate technology into classrooms. However, "the new visions of technology-rich classrooms called for by national and state standards pose great challenges for teachers" (Knuth, 277). The majority of the educators currently in the field teaching are not familiar with the use of technology nor the new advancements being made everyday. They did not grow up being taught with technology in the classroom and thus, are not comfortable using it. Luckily, we are in a whole different ball park. Although our teachers may not have used technology very often, growing up we got glimpses of how it could be used: successfully or not. Especially with all that we are learning in this course, we will be very prepared to enter the education field using the technological advancements that the nation and state wants. It is exciting to think that we really are the future of education! We will be able to bring in fresh ideas and even teach other teachers our newest technology uses. 

Since the important parts of the chapter have been well summarized by the other math majors, I thought I would mention one part of the chapter that stood out to me. There are many good reasons to use technology. As Jessica pointed out, technology can help in management, collaboration, assessment and learning. However, we must make sure that when we are using technology in our classrooms that we are using it to support one of those aspects. As the authors of the chapter point out, it is essential that "we use technology thoughtfully, in meaningful ways so that we are not merely implementing technology for the sake of technology itself" (289). Doing so would take away from all the advantages technology has to offer. So don't just show some video or podcast or other online media to your class just to say you used technology. Make sure you use quality technology to help your students learn and become engaged.

Saturday, October 31, 2009

Ch. 18 - Roles of Technology

In this chapter, I learned about the many roles that technology can play in order to enhance the learning potential in the classroom. Creating real-life problems and allowing your students to see how different variable manipulate or change that data helps them see how math is truly used in the real world. I know I found it extremely helpful when my teachers would show graphs and tables to explain how certain equations work, however, only a few of my teachers in high school would actually show how changing variables in the equations would change the graph and/or table. I appreciated learning from graphs and tables, but when I was able to see how they could change was when I learned the most.

Since technology is becoming more prevalent in today's society, it is important to expose your students to new forms of technology so they can become comfortable with it. If your students leave without a proper knowledge of technology as well as mathematics (or whatever the subject may be), then they will have more difficulty down the road when all of their peers have been exposed to a certain technology and they have never even heard of it. In order to avoid that situation, it is important to incorporate technology that can be helpful for them in the real world. By showing the class simple manipulations in data using graphs and tables and letting the students explore the data as well, then they can learn both mathematics and technology. Using technology is such a great way for students to visualize the information and really get their hands dirty in the content.

Chapter 6, Drawing Elementary Education

This chapter focuses on the importance of simple computer drawing programs that could be used in elementary classrooms. Drawing supports non-linguistic representation which allows students to create their own visuals to show vocabulary and curricular concepts that they have learned. When implementing drawing programs into the classroom, big fancy softwares are unnecessary. Simple computer drawing programs that often already exist on the computer can be suitable. It's important not to overwhelm young students with too many options because that could disrupt their imaginative ideas.
There are numerous reasons for why teachers should use drawing programs in their elementary classroooms. A few that the book discuss are that computers are an integral tool of the classroom and students need to learn how to manipulate a mouse and keyboard, the computer can motivate some students, and they can help disabled students (non-literate students) to demonstrate their knowledge. This chapter provided great reasons why these programs are useful and examples of computer drawing projects that would be beneficial to use in the classroom, however my concern would be when there would be time to do these things.
While working in elementary classrooms it has become more apparent that time goes by quickly. Teachers barely have enough time during the day to cover core subject areas such as science and social studies. Also, not every classroom in every school has enough computers for every student, so again it could be difficult to use drawing computer programs. I think that using these programs in elementary classrooms could be beneficial and enhance some learning, but finding the time, space, and materials to make it all work may be difficult.

Thursday, October 29, 2009

Chapter 6-Drawing

This chapter was about the creativity and expression that comes from using the computer to create drawings. For younger children, it is some times difficult to express themselves by just talking or writing and drawing is another good outlet for communication.

This chapter focuses on the learning experiences children can gain from drawing. Kids can be asked to draw the life cycle of a plant, or the different seasons, and in this way they are having fun and learning at the same time. Through the use of the computer, kids are introduced to technology at an early age, which will bode well for them in the future considering the increasing amount of technology used every day both in the home and at school. So not only are children learning about a certain subject, but advancing technologically all while having fun!

Wednesday, October 28, 2009

Chapter 6 Drawing

This was by far the best chapter I have read so far. This chapter highlighted many different activities that children could do besides just picking up a marker and drawing on paper. Technology offers so many more options! One thing I really liked about this chapter was the fact that they didn't push the highly advanced forms of technology. The chapter even mentioned that students shouldn't always use the most advanced technology because they might lose their sense of creativity. One of the most important factors when it comes to technology is creativity. The way in which the teacher presents has to be creative, but at the same time the teacher needs to make sure that the technology does not take away from the student's creativity.

There were some very interesting ideas in this chapter. I really liked the idea of children being able to draw concepts. Drawing concepts really taps into a child's creative side, and it makes it easier for some students to learn. Every student has a different learning style, and drawing and the use of technology help many students who cannot learn from simply listening to the teacher.

One example of a project stuck out to me in particular. The idea of Glyph is to give every student a basic item, such as a snowman, and the student has certain instructions to add certain things. The catch is that every instruction would have a different answer for a different child. For example, the child has to make the snowman's shirt the same color as his/her eyes. Or the student has to add buttons for every member of the family. With this idea, students will be doing the same project, but it will all be very personalized.

Chapter 18, Math

Jen talked about how using technology helps students remember topics in the classroom, which I think is the reason why technology can be considered a motivational tool. I am going to focus on the other roles technology plays in a mathematics classroom: as a management tool, a communication tool, an evaluation tool and a cognitive tool.
Technology can be used as a management tool because it helps teachers and students work together. Some examples of using technology as a management tool include internet home pages including activities, review, and lesson plans. Other resources include grade-book programs, spreadsheets, and databases intended to help teachers organize and prepare daily activities.
Next, technology can be used as a communication tool because it allows teachers to share ideas with one another. In the last chapter we learned that there are podcasts set up in which teachers can share lesson plans with each other. This is one way technology can be a communication tool. Also, teachers can communicate with parents and students at home through web pages (like the wikis we are creating).
Technology can also be used as an evaluation tool because teachers can use video observations or grading software to give their students feedback on assignments. Personally, I don't know if I would make video observations for each of my students, but you never know.
Lastly, technology can be used as a cognitive tool. Technology, if used correctly, can provide ways for students to understand mathematical concepts more clearly. Technology usually lends itself to hands-on-activities, which is a great way for students to fully understand "mathematical algorithms, procedures, concepts, and problem-solving situations" (280).
Who would have thought that technology could play so many roles in a mathematics classroom? As a management, communication, evaluation, motivation, and cognitive tool, it is clear that technology is a must have in the classroom.

Tuesday, October 27, 2009

Chapter 18 Math

This chapter discusses the importance of a teacher incorporating technology in the classroom and how it can enhance lessons. By using different programs, different variables of examples can be manipulated, and the outcomes will change. Students can study these changes and become more familiar with the new concepts. They will understand how and why these problems and solutions work when they visualize the example. As technology continues to progress, teachers really need to bring technology into the classroom for students to become comfortable with the advances being made.

When I was in high school, not too many of my teachers used technology in the classroom to express ideas; however, the few who did are memorable. Concepts are embedded in my memory better when I have seen them or heard them in different words than the familiar manner of my teacher. The greater variety of ways teachers can express information, the more able different types of learners are to absorbing the information.